April 29, 12:50 PM
The fat reality of gaming is that we spend a lot of time sitting on our asses. With the exception of burning calories while rocking out on Rock Band, serving people on DDR, and gesticulating wildly for certain Wii games, there’s a lot of sitting and staring. Trash talking and frustrated controller throwing are probably the best workouts we get while playing the traditional stationary games. To make matters worse, junk food is as much a part of the ‘typical gamer’ stereotype as is pasty, sun-deprived skin. It’s safe to assume that potato chip grease is one of the top 3 reasons why Nintendo put wrist-straps on the Wiimote. I’ve known fellow gamers to live on nothing but Skittles, Pringles, Red Bull, and Hot Pockets, and I’m not sure if this is purely because they don’t want to take time away from their games to spend more than 2 minutes preparing food, if they’re on a tight budget, or if they just don’t know any better. I’m a bit of a health nut for some of the normal health nut reasons (ie. I like being relatively fit and I don’t want to get cancer and die early just so I could fill my body with artificial flavors and preservatives). But the #1 reason why I advocate eating well and getting some exercise is because when you exercise a little and put GOOD things in your body, you feel GOOD. It’s …
GAMES I'M PLAYING
* World of Warcraft
* Okami
* Rainbow Six Vegas
* Guitar Hero II
* Cooking Mama DS
HEIGHT: 5'8"
EYES: Hazel
HAIR: Red & curly
LOCATION: Southern California
HOMETOWN: San Diego, CA
FAVORITE GENRES: MMORPG, RPG, and Action
FAVORITE GAMES: Shadowbane, EverQuest, Splinter Cell, Final Fantasy VII, Baldur's Gate II, KOTOR
FAVORITE SNACK: corn dogs, gummy bears, Klondike bars, and Stouffer's macaroni and cheese
FAVORITE CHARACTER: Joanna Dark from Perfect Dark
FAVORITE EMOTE: /raspberry
FAVORITE QUOTE: "Go for the eyes, Boo! Go for the eyes!"
FAVORITE MUSIC: Amon Tobin, Bjork, Outkast, Tori Amos, A Perfect Circle, David Bowie, Nick Drake, Blackalicious
FAVORITE TV SHOWS: The Family Guy, The Daily Show, The Simpsons, Space Ghost Coast to Coast, Iron Chef, Extreme Elimina
FAVORITE BOOKS: The Wheel of Time, Dune, Lord of the Rings, Song of Fire and Ice, Left Hand of Darkness, Snow Crash
FAVORITE COLOR: Purple
FIRST GAME ADDICTION: Sonic the Hedgehog
FIRST CONSOLE: Sega Genesis
GREATEST MOMENT: Becoming one of Shadowbane's first Empresses
LONGEST SPREE: 30+ hours on EverQuest
OBSESSIONS: gardening, snowboarding, piano, guitar, reading, basketball, running, people watching
I HATE: An itchy nose, long lines, and losing things
I LOOK LIKE: Boticelli's Venus
Morgan Romine, better known as “Rhoulette” in the video game online community, epitomizes the complex super hero-like persona that her gamer-tag portrays: sophisticated, classy, educated and feminine while also a tech-head, “gamer geek” and no-nonsense former Pac-10 basketball player who has the ability to excel in multiple areas both professionally and personally.
Morgan Romine works as a community manager at Ubisoft where she played an integral role on launching Splinter Cell: Chaos Theory and is currently working on titles like And1 Street Ball and Peter Jackson’s King Kong. Romine interacts directly with Ubisoft’s core video game audience through the message boards, organizes online events such as contests and chats, and serves as a communication hub between the gaming communities and dev teams.
Romine helped found and build Ubisoft’s all-girl gaming team, the Frag Dolls and as captain of the team, she serves as spokesperson, gamer, road manager, and liaison between the team and Ubisoft.
Although Romine’s tenure in the video game industry began after graduating from the University of California, Berkeley, she’s no ‘n00b’ to video games. She started out playing video games when she was six years old and she’s been playing ever since, with online games as her current passion. In fact, her introduction to Ubisoft was through their MMORPG title, Shadowbane, where she led a clan of more than 200 players. Currently she is playing games like World of Warcraft and Halo 2.
Examining gaming from an academic standpoint, Romine coordinated and led a class at Berkeley about the “anthropology of online gaming communities” during the 2002-2003 school year. The lesson plan was based on extensive research into psychological, sociological and demographic studies. She used her personal experience with MMORPGs like EverQuest, Star Wars Galaxies, Lineage, and Dark Age of Camelot to engage the class in discussions about this unique and growing social world.
Romine is excited about the continued growth of the video game industry and how women will play an integral role as gamers and within the business itself.







